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Temtem 0.6.11

Temtem 0.6.11

  • The translations for all the dialogues have been added. You can now play the entirety of the Kilima Range and the Housing quest in any of the supported languages.

  • Updated Handcuffs’ description to better describe the effect.

  • ?Fixed an error in the Breeding Center that caused players to see wandering Temtem outside the Breeding Center.
  • Fixed other players’ surf loop sounding in 2D so it was audible for all the players within the same instance.
  • Fixed starter Temtem’s border changing color when trying to change slots in the Temtem trade menu.
  • Fixed a black screen when trying to reconnect and suffering a new disconnection.
  • Fixed seeing other players with their feet into the floor after reconnecting inside a building.
  • ?Fixed getting stuck in the furniture of a house if you set them very closed to one another.
  • ?Fixed egg timer resetting when entering a battle at timer 00:00.
  • ?Fixed the Buy UI in Temporiums being darker than the rest of UIs.
  • ?Fixed some visual bars when evolving in 32:9.
  • ?Fixed a collision problem in a house of Leeward Kisiwa.
  • Fixed a missing animation of an NPC in Mare Nostrum.
  • Fixed seeing other players with the incorrect animation when climbing in Mare Nostrum.
  • Fixed not seeing a player in the proper position if we moved between blocks (horizontally) in Atoll Row while the other Player was using the tube.
  • Fixed a bug that caused players to stop seeing others when opening an egg.
  • Fixed seeing a Player inside a bench if we entered a house in Atoll Row while the other Player was sitting.
  • Fixed getting stuck in battles against NPCs that have more temtem than you when, in the same turn, the tems from both parties are knocked out.
  • ?Fixed text bubbles getting stuck on screen if an egg hatched while the message was still visible.
  • ?Fixed being able to edit the house of other players (Client side only).
  • ?Fixed Ukama not being visually frozen when getting freeze from Iced Stalactite.
  • Fixed water particles appearing during an encounter if the player started the combat with their feet inside a body of water.
  • ?Fixed Goty’s animation when entering combat
  • ?Fixed getting stuck behind an NPC at Dabmis’ Rest while playing in Co-op.
  • ?Fixed egg animation in the incubator bag reproducing wrongly in some cases.
  • Fixed the right audio not playing when a player used a lift while the other player opened the door to the lift.
  • Fixed a bug where you couldn’t see other players moving if they were sitting in your house and you changed the disposition of the seat.
  • Fixed text showing a trade was successful even when the trade had failed.
  • ?Fixed the Strange Vest not appearing in battlelog or sidebar after being activated.
  • ?Fixed some cases of Co-op black screens in the Anak Volcano.
  • Fixed NPCs incorrectly using a water idle animation if you used a Smoke Bomb near one NPC who had that animation.
  • Fixed DNA Strands remaining equipped in your competitive squad even after having been spent.
  • ?Fixed Pycko’s status conditions Invigorated, Evading and Poison bugging in a case when, while having evading, it used Smoldering Kiss against a Kalabyss with Toxic Skin.
  • ?Fixed being able to release Temtem from your squad if you pressed release quickly multiple times when opening an egg.
  • Fixed Charge being shown in English in every language.
  • Fixed not being able to access any Menu if we evolved a Temtem in a house while the owner of that house was saving a change made in their house.
  • ?Fixed Last Rush not applying its effects properly.
  • ? Fixed some SFX not being heard in certain areas of the game.
  • Fixed some techniques appearing as available a turn too early.
  • Fixed seeing other Players standing up if we opened an egg while they were sitting down.
  • ?Fixed the surfboard water particles sliding after an encounter on the water.
  • ?Fixed a black screen occurring before and after entering Ocelotl’s house in Co-op.
  • Fixed some clipping issues with our following Temtem and ramps.
  • ?Fixed having x-1 Saicards in our backpack if Saipark reset while we were using a Saicard.
  • Fixed a softlock and black screen that happened if one of the players runs out of time in the experience gain screen while in Co-op.
  • Fixed a softlock that happened while completing the main quest, during a cinematic in the Giant Banyan while playing in Co-op.

Fixes, features, and improvements marked with the ? icon are originally suggested, inspired by, or reported by our community in our Forums.


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