So who are we?

Crema was formed in 2009 where we began developing for mobile platforms. Instant Buttons was our first app which to date has surpassed 20 million downloads. The company was then incorporated in 2012 and our focus shifted to making top quality mobile games, creating several games featured by Apple and both publicly and critically well-received.

Following this mobile-oriented journey, we focused on PC and console development with Immortal Redneck being our debut title on these platforms. Temtem is our latest addition to our catalog, and with it, we're opening up our development process by creating a successful Kickstarter campaign and involving the community during the process.

Hugo Ruiz

Hugo Ruiz

2D Artist

Ángel Fernández

Ángel Fernández

QA

Lucía Prieto

Lucía Prieto

Community Manager

Oscar Navarro

Oscar Navarro

3D Artist

Javier Agüera

Javier Agüera

Programmer

Miguel Ortiz

Miguel Ortiz

VFX Artist

Daniel Barba

Daniel Barba

Lead Programmer

Alex Muñoz

Alex Muñoz

Art Director

Momo

Momo

Final Boss

Cristina Jimenez

Cristina Jimenez

2D Artist

Enrique Santamaria

Enrique Santamaria

3D Artist

María López

María López

QA Internship

Sara Tardón

Sara Tardón

3D Artist

Alvaro de la Fuente

Alvaro de la Fuente

Animator

Javier Hernández

Javier Hernández

Animator

Alberto Zúñiga

Alberto Zúñiga

QA

Alvaro Arnanz

Alvaro Arnanz

3D Artist

Carlos Casado

Carlos Casado

QA Internship

Marcos Díez

Marcos Díez

Programmer

Andrea Gude

Andrea Gude

QA Internship

Víctor García

Víctor García

Animator

Enrique Paños

Enrique Paños

Co-founder & CEO

Manu Martín

Manu Martín

Animator

Damian Sanchez

Damian Sanchez

Audio Director & Composer

Adrián Andrés

Adrián Andrés

Technical Artist

Guillermo Andrades

Guillermo Andrades

Co-founder & Game Director

You?!

Want to join us?

We’re always looking out for new talent to join our expanding team. Take a look at our careers page for more info...

Careers

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