So who are we?

Crema was formed in 2009 where we began developing for mobile platforms. Instant Buttons was our first app which to date has surpassed 20 million downloads. The company was then incorporated in 2012 and our focus shifted to making top quality mobile games, creating several games featured by Apple and both publicly and critically well-received.

Following this mobile-oriented journey, we focused on PC and console development with Immortal Redneck being our debut title on these platforms. Temtem is our latest addition to our catalog, and with it, we're opening up our development process by creating a successful Kickstarter campaign and involving the community during the process.

Sara Tardón

Sara Tardón

3D Artist

Alvaro Arnanz

Alvaro Arnanz

3D Artist

Marcos Díez

Marcos Díez

Programmer

Guillermo Andrades

Guillermo Andrades

Co-founder & Game Director

Lucía Prieto

Lucía Prieto

Community Manager

Alberto Zúñiga

Alberto Zúñiga

QA

Damian Sanchez

Damian Sanchez

Audio Director & Composer

Oscar Navarro

Oscar Navarro

3D Artist

Daniel Barba

Daniel Barba

Lead Programmer

Ángel Fernández

Ángel Fernández

Lead QA

Manu Martín

Manu Martín

Animator

Momo

Momo

Final Boss

Patricia Gil

Patricia Gil

Animator

Javier Hernández

Javier Hernández

Animator

Cristina Jimenez

Cristina Jimenez

2D Artist

Alex Muñoz

Alex Muñoz

Art Director

Adrián Rodríguez

Adrián Rodríguez

Programmer

Hugo Ruiz

Hugo Ruiz

2D Artist

Daniel Garrido

Daniel Garrido

Programmer

Javier Agüera

Javier Agüera

Programmer

Cornelis Klop

Cornelis Klop

VFX Artist

Paula Fernández

Paula Fernández

3D Artist

Miguel Ortiz

Miguel Ortiz

VFX Artist

María López

María López

QA

Alvaro de la Fuente

Alvaro de la Fuente

Animator

Enrique Paños

Enrique Paños

Co-founder & CEO

Daniel Torres

Daniel Torres

QA

Adrián Andrés

Adrián Andrés

Technical Artist

You?!

Want to join us?

We’re always looking out for new talent to join our expanding team. Take a look at our careers page for more info...

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