So who are we?

Crema was formed in 2009 where we began developing for mobile platforms. Instant Buttons was our first app which to date has surpassed 20 million downloads. The company was then incorporated in 2012 and our focus shifted to making top quality mobile games, creating several games featured by Apple and both publicly and critically well-received.

Following this mobile-oriented journey, we focused on PC and console development with Immortal Redneck being our debut title on these platforms. Temtem is our latest addition to our catalog, and with it, we're opening up our development process by creating a successful Kickstarter campaign and involving the community during the process.

Ángel Fernández

Ángel Fernández

Lead QA

Miguel Ortiz

Miguel Ortiz

VFX Artist

María López

María López

QA

Alvaro Arnanz

Alvaro Arnanz

3D Artist

Alvaro de la Fuente

Alvaro de la Fuente

Animator

Momo

Momo

Final Boss

Manu Martín

Manu Martín

Animator

Marcos Díez

Marcos Díez

Programmer

Sara Tardón

Sara Tardón

3D Artist

Cornelis Klop

Cornelis Klop

VFX Artist

Daniel Garrido

Daniel Garrido

Programmer

Hugo Ruiz

Hugo Ruiz

2D Artist

Adrian Barrio

Adrian Barrio

QA

Paula Fernández

Paula Fernández

3D Artist

Javier Agüera

Javier Agüera

Programmer

Manuel Trapiello

Manuel Trapiello

UI Artist

Javier Hernández

Javier Hernández

Animator

Guillermo Andrades

Guillermo Andrades

Co-founder & Game Director

Enrique Paños

Enrique Paños

Co-founder & CEO

Adrián Andrés

Adrián Andrés

Technical Artist

Cristina Jimenez

Cristina Jimenez

2D Artist

Daniel Torres

Daniel Torres

QA

Damian Sanchez

Damian Sanchez

Audio Director & Composer

Daniel Barba

Daniel Barba

Lead Programmer

Lucía Prieto

Lucía Prieto

Community Manager

Oscar Navarro

Oscar Navarro

3D Artist

Alberto Zúñiga

Alberto Zúñiga

QA

Adrián Rodríguez

Adrián Rodríguez

Programmer

You?!

Want to join us?

We’re always looking out for new talent to join our expanding team. Take a look at our careers page for more info...

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