
Temtem 0.3.4
- Arrow keys can now be used on all UIs as a fallback for WASD keys.
- Added a new message when the interaction is canceled due to the antiflood system.
General
- The min/max stage modifier for each stat has been increased from -4/+4 to -5/+5.
- Each stage modifier has also been tweaked. The new values are:
- -5 -> 2/7
- -4 -> 2/6
- -3 -> 2/5
- -2 -> 2/4
- -1 -> 2/3
- 0 -> 1
- +1 -> 3/2
- +2 -> 4/2
- +3 -> 5/2
- +4 -> 6/2
- +5 -> 7/2
Temtem
- Raize
- Base SPD decreased from 48 to 40.
Techniques
- Hypoxia
- STA cost increased from 25 to 30.
- Tornado
- STA cost decreased from 31 to 30.
- ? Fixed more black-screen issues while exiting a battle in a coop party.
- ? Fixed players teleported to an empty location after a black-screen.
- ? Fixed Chain Lightning not restoring HP on a Temtem with Electric Synthesize.
- ? Fixed Squad menu getting disabled after giving away a Temtem in the first slot.
- ? Fixed Mucous description and immunity not applying correctly.
- ? Fixed egg timers being reset after doing a trade.
- ? Fixed getting stuck while sitting on a chair in the Narwhal.
- Fixed HP being shown with an incorrect value on leveling up.
- Fixed synergy icon on techniques not refreshing after the partner gets knocked-out.
- Fixed an issue while displaying the details of a Temtem while trading.
- Fixed hold techniques appearing with all hold charges available at the beginning of a competitive battle.
- Fixed not being able to learn some of the latest egg techniques introduced in 0.3.0.
- Added an end-of-alpha bonus to the latest NPC in Tucma. We hope this helps with your competitive squads.
Fixes, features, and improvements marked with the ? icon are originally suggested or reported by our community in our Forums. Clicking on the icon will redirect to the original post.