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Temtem 0.3.4

Temtem 0.3.4

  • Arrow keys can now be used on all UIs as a fallback for WASD keys.
  • Added a new message when the interaction is canceled due to the antiflood system.

General

  • The min/max stage modifier for each stat has been increased from -4/+4 to -5/+5.
  • Each stage modifier has also been tweaked. The new values are:
    • -5 -> 2/7
    • -4 -> 2/6
    • -3 -> 2/5
    • -2 -> 2/4
    • -1 -> 2/3
    • 0 -> 1
    • +1 -> 3/2
    • +2 -> 4/2
    • +3 -> 5/2
    • +4 -> 6/2
    • +5 -> 7/2

Temtem

  •  Raize
    • Base SPD decreased from 48 to 40.

Techniques

  • Hypoxia
    • STA cost increased from 25 to 30.
  • Tornado
    • STA cost decreased from 31 to 30.

  • ? Fixed more black-screen issues while exiting a battle in a coop party.
  • ? Fixed players teleported to an empty location after a black-screen.
  • ? Fixed Chain Lightning not restoring HP on a Temtem with Electric Synthesize.
  • ? Fixed Squad menu getting disabled after giving away a Temtem in the first slot.
  • ? Fixed Mucous description and immunity not applying correctly.
  • ? Fixed egg timers being reset after doing a trade.
  • ? Fixed getting stuck while sitting on a chair in the Narwhal.
  • Fixed HP being shown with an incorrect value on leveling up.
  • Fixed synergy icon on techniques not refreshing after the partner gets knocked-out.
  • Fixed an issue while displaying the details of a Temtem while trading.
  • Fixed hold techniques appearing with all hold charges available at the beginning of a competitive battle.
  • Fixed not being able to learn some of the latest egg techniques introduced in 0.3.0.

  • Added an end-of-alpha bonus to the latest NPC in Tucma. We hope this helps with your competitive squads.

Fixes, features, and improvements marked with the ? icon are originally suggested or reported by our community in our Forums. Clicking on the icon will redirect to the original post.

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