Temtem 0.3.6
- Swapping multiple Temtem in the same turn will now use the leavings Temtem speed in order to decide which Temtem swaps first. In case there’s a speed tie between two swapped Temtem, the speed arrow will decide which one leaves first.
- ? Growth Enhancers not saving properly the new Temtem level after using them.
- ? Overlapping NPCs while sitting.
- ? Error on trading when an egg starts to hatch.
- ? Visible following Temtem on the egg hatch scene.
- ? Altar’s evolutions being displayed on the Temtem details after a canceled evolution.
- ? Instant egg hatching after trading.
- ? Player incorrect animation after a co-op battle while surfing.
- ? Incorrect alert from already beaten NPC Tamers while on co-op.
- ? Already picked pickables being displayed while on co-op.
- ? Neutrality trait incorrectly blocking stat stage changes.
- ? Not getting back the gold after the mines quest.
- ? Temdeck UI focus getting lost on certain occasions.
- ? Footwork visually displaying an incorrect stat stage change.
- ? Traits with the “when entering the battlefield” trigger not triggering at the start of a competitive battle.
- ? Some niche cases with the water samples quest not properly working while on co-op.
- ? Co-op party only starting with one Temtem on a casual battle against one single player.
- Competitive battles turn limit not working.
- Several situations where a player in co-op could be left out without a needed item to progress (surfboard, skates, Sugey’s water vials…).
- Players permanently marked as busy for new interactions after canceling a trade.
- Some characters stuck problems after disbanding a coop while on a cinematic.
- Eggs stored in the last three slots on the Squad not hatching while on co-op.
- NPC Tamers not resetting their position when starting a co-op party.
- Characters stuck after creating a co-op party in locations where other users are hidden.
- Frozen Temtem displayed without its frozen effect while receiving certain techniques.
- Growth Enhancer not working when the Temtem was about to learn a new technique on the new level.
- An incorrect message displayed when the Neutralized status ends.
- Temessence Phial recharging after losing a PvP battle.
- NPC Tamers disappearing or swapping positions after starting a co-op.
- Conceding a casual battle while on co-op only displaying one of the players with its defeat pose.
- Bamboozle not blocking techniques with the “All” target and cast on itself.
Fixes, features, and improvements marked with the ? icon are originally suggested or reported by our community in our Forums. Clicking on the icon will redirect to the original post.