Temtem 0.6.11
- The translations for all the dialogues have been added. You can now play the entirety of the Kilima Range and the Housing quest in any of the supported languages.
- Updated Handcuffs’ description to better describe the effect.
- ?Fixed an error in the Breeding Center that caused players to see wandering Temtem outside the Breeding Center.
- Fixed other players’ surf loop sounding in 2D so it was audible for all the players within the same instance.
- Fixed starter Temtem’s border changing color when trying to change slots in the Temtem trade menu.
- Fixed a black screen when trying to reconnect and suffering a new disconnection.
- Fixed seeing other players with their feet into the floor after reconnecting inside a building.
- ?Fixed getting stuck in the furniture of a house if you set them very closed to one another.
- ?Fixed egg timer resetting when entering a battle at timer 00:00.
- ?Fixed the Buy UI in Temporiums being darker than the rest of UIs.
- ?Fixed some visual bars when evolving in 32:9.
- ?Fixed a collision problem in a house of Leeward Kisiwa.
- Fixed a missing animation of an NPC in Mare Nostrum.
- Fixed seeing other players with the incorrect animation when climbing in Mare Nostrum.
- Fixed not seeing a player in the proper position if we moved between blocks (horizontally) in Atoll Row while the other Player was using the tube.
- Fixed a bug that caused players to stop seeing others when opening an egg.
- Fixed seeing a Player inside a bench if we entered a house in Atoll Row while the other Player was sitting.
- Fixed getting stuck in battles against NPCs that have more temtem than you when, in the same turn, the tems from both parties are knocked out.
- ?Fixed text bubbles getting stuck on screen if an egg hatched while the message was still visible.
- ?Fixed being able to edit the house of other players (Client side only).
- ?Fixed Ukama not being visually frozen when getting freeze from Iced Stalactite.
- Fixed water particles appearing during an encounter if the player started the combat with their feet inside a body of water.
- ?Fixed Goty’s animation when entering combat
- ?Fixed getting stuck behind an NPC at Dabmis’ Rest while playing in Co-op.
- ?Fixed egg animation in the incubator bag reproducing wrongly in some cases.
- Fixed the right audio not playing when a player used a lift while the other player opened the door to the lift.
- Fixed a bug where you couldn’t see other players moving if they were sitting in your house and you changed the disposition of the seat.
- Fixed text showing a trade was successful even when the trade had failed.
- ?Fixed the Strange Vest not appearing in battlelog or sidebar after being activated.
- ?Fixed some cases of Co-op black screens in the Anak Volcano.
- Fixed NPCs incorrectly using a water idle animation if you used a Smoke Bomb near one NPC who had that animation.
- Fixed DNA Strands remaining equipped in your competitive squad even after having been spent.
- ?Fixed Pycko’s status conditions Invigorated, Evading and Poison bugging in a case when, while having evading, it used Smoldering Kiss against a Kalabyss with Toxic Skin.
- ?Fixed being able to release Temtem from your squad if you pressed release quickly multiple times when opening an egg.
- Fixed Charge being shown in English in every language.
- Fixed not being able to access any Menu if we evolved a Temtem in a house while the owner of that house was saving a change made in their house.
- ?Fixed Last Rush not applying its effects properly.
- ? Fixed some SFX not being heard in certain areas of the game.
- Fixed some techniques appearing as available a turn too early.
- Fixed seeing other Players standing up if we opened an egg while they were sitting down.
- ?Fixed the surfboard water particles sliding after an encounter on the water.
- ?Fixed a black screen occurring before and after entering Ocelotl’s house in Co-op.
- Fixed some clipping issues with our following Temtem and ramps.
- ?Fixed having x-1 Saicards in our backpack if Saipark reset while we were using a Saicard.
- Fixed a softlock and black screen that happened if one of the players runs out of time in the experience gain screen while in Co-op.
- Fixed a softlock that happened while completing the main quest, during a cinematic in the Giant Banyan while playing in Co-op.
Fixes, features, and improvements marked with the ? icon are originally suggested, inspired by, or reported by our community in our Forums.